MotoGP is the first motorcycle racing game for the Game Boy Advance, and it also happens to be one those games that makes you truly wonder how much untapped potential Nintendo's handheld really possesses. The development team at Visual Impact has managed to create a game that pushes the technical limits of the Game Boy Advance in both the audio and visual departments, and in the process, it has created a fun motorcycle racing game that has very few drawbacks. However, like GT Advance Championship Racing, MotoGP commits the ultimate portable game sin by using a password system as opposed to a battery save option, which somewhat defeats the purpose of playing through some of the longer modes when you're on the go.
MotoGP has the standard assortment of racing modes, including quick race, time attack, tournament, and grand prix. In the quick race mode, you select from any one of the three drivers available (others can be unlocked later by meeting certain requirements), select a track, and then begin a single three-lap race. The time attack mode gives you an opportunity to set the record time for any one of the 16 tracks, though you'll only have access to one track until you lock additional ones in the tournament mode. The tournament mode is made up of four different leagues, and you'll be required to perform at a certain level in each league in order to progress. For example, in the first league, you simply have to place fourth or better in order to move on to the next league. Lastly, the grand prix is set up like a championship mode. You'll have to go through a series of races and earn points based on your finishing position.
MotoGP Tech Info Publisher: THQ Developer: Visual Impact Genre: Motorcycle Racing ESRB: EVERYONE
Minimum System Requirements System: Pentium-166 or equivalent RAM: 128 MB Video Memory: 15 MB Hard Drive Space: 450 MB